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new projects and releases: demoscene • Re: Ray Caster Demo - Improved performance

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(I think speculatively taking offence on behalf of someone else is something which can backfire - I've done it, I'm sure, but I recommend against it. This is, in general, not a place where people trade insults or make bad-faith comments, so it's best, here, to assume good faith.)
I didn't think that there was any bad faith involved, just that the suggestion hadn't been terribly well thought out/worded.
I was only suggesting that he re-use the "monster in a maze" idea.
That's fair, but that was not at all how your (very specific) suggestion came across. I also think that genre is fairly well covered by Acornsoft's Maze? I suppose one of the biggest gameplay decisions here is should enemies be destroyable or not - or perhaps a mixture of both types...

Statistics: Posted by Cybershark — Sun Mar 02, 2025 9:06 pm



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