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programming • Is it possible to reload the DFS into &E00 after overwriting?

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I'm guessing the answer to this is no but it would simplify my game design if possible.

I'm working on a mode 2 game and am moving code at initialization from screen memory down to &E00 before switching to mode 2.
After the game is complete, I'd like the ability to start a new game with a new map loaded from disc. Is it possible to trigger a reload of the the DFS from ROM into E00 and then load and new map and then reload my code from disk and overwrite again?

Statistics: Posted by alecb — Wed Jan 22, 2025 6:53 pm



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