Interesting project
Are you calculating the chances of the win based on (price per play * payout percentage) / win value ?
Or is the win percentage just a factor of the number of symbol types on each reel ?
I went with the first one. I did write an C# algorithm that was based on my basic code, which ran for 1 million spins, this was the result
C# source code can be found here
https://github.com/fizgog/Slot-Algorithm
At the moment the number of spins and new symbols along the top are randomly generated, not sure if I need to switch to a fixed reel, with a list of static symbols on like the mechanical slots used to be like.
Statistics: Posted by fizgog — Tue Dec 03, 2024 9:20 am