I'm currently trying to disassemble the original nes code and it'll be a while to figure out what does what but at least I'm making a start
I hope to port most of the code directly to the master/compact, I will just need to restructure it a bit for the memory map using all 4 banks of sideways ram
I will be loading each level from disk and this means I'll have to make this an adfs game so it'll be compatible with the default master compact configuration but I'm not sure if beebasm supports creating adfs disk images
I hope to port most of the code directly to the master/compact, I will just need to restructure it a bit for the memory map using all 4 banks of sideways ram
I will be loading each level from disk and this means I'll have to make this an adfs game so it'll be compatible with the default master compact configuration but I'm not sure if beebasm supports creating adfs disk images
Statistics: Posted by lovebug — Mon Mar 31, 2025 8:37 pm