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new projects in development: games • Re: Porting of my game GENIUS to BBC Micro platform

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Hi everyone!

It's been a while (8 years approx :D ) but I'm again approaching a possible port to bbc micro of my game GENIUS...

I was thinking to avoid shadow memory and stick to BBC Micro B+ 64k and Master as minimum requirements.

I've been reading docs and references but still have some confusion on how to actually set up a situation where I have
sideways RAM active full time to get $0000-$BFFF available as ram.

Anyone can help me with the correct Assembly code to handle register switches for enableing RAM $0000-$BFFF at startup and keep it available full time?

When this is activated, can I use DFS to load some binaries in area $8000-$BFFF using the standard DFS calls available from assembly?

Thanks a lot!

Statistics: Posted by Twinspirit32 — Thu Nov 28, 2024 9:08 am



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