Thanks! I haven't followed this dev blog closely, so I don't know exactly what I'm talking about when I say this, but this seems like an impressive conversion, especially if it's done in a (partly?) automated way, with that wizardlike C# system you've created which I don't fully understand.OK, here you go. It's somewhat of a preview, I haven't figured out the use of UDGs to replace the prompts in a way that makes sense and the font hasn't been ported either, but the game is playable.
I had to mess about reformatting the text, my WIP conversion needs more work, so it took a good 2.5 hours to convert. The text could use another look over when I have time.
I played through the Master version. Seems fine! Found one minor typo at the end ("I'l l"), but you said you were aware of text-formatting being a live issue.
One observation: it might be nice if the !M7 option would let you restart the game without changing mode so that you could see the game's preamble text in MODE7...
Other than that,



Statistics: Posted by lurkio — Fri Oct 18, 2024 9:04 pm